Archive for December, 2008

Sonic Rush

Saturday, December 27th, 2008
Sonic Rush

Sonic Rush

Have you ever played that one? You should have ’cause it’s a) old and b) good. The story’s quite predictable, (in a good way off course) you meet a new character, in this case a cat called Blaze, you trek through the zones running through loops and jumping and stuff, then you turn super and kick Eggman where he needs to be kicked. Having said that, it really is an awesome game, my personal favourite feature being the tricks you can do that grant extra points, it makes the game so much nicer to watch. X3

The use of both screens is just ace. It’s always fun to sit down and play SR while the person next to you is watching because one minute they’re all quiet and paying attention and the next they’re like “whoa dude, how do you know which screen to look at?” then you can shrug in all your awesomeness and reply, “meh, you get the hang of it.”

The music isn’t your typical guitar type sonic tune collection, it sounds more like a DJ session than a rock concert. But that’s okay, ’cause I still give it props, it matches the the game perfectly, just like it should, but doesn’t distract you from the platformy awesomeness. =3

Basically if you own a DS, and you like Sonic the hedgehog games, and platformers, and being confused for a few minutes while you work out how to switch your brain between the top and bottoms screens, (but in a good way of course), then Sonic Rush is definitely a game you need to play, if you haven’t done so already.

Magnetica: It’s not a game, it’s an addiction!

Wednesday, December 17th, 2008
Magnetica

Magnetica

Okay I jest, it is a game, but it’s pretty easy to get addicted to. D: It’s kind Tetris-y in that way, it’s so simple and yet I can’t get enough of it.

Allow me to explain: Magnetica is a DS game that reminds me of the popular computer game, Zuma, you know the one with the frog that spits out coloured balls and stuff? Yeah that one. The fact that it’s on the DS makes it that little bit more addictive however, since you can pretty much take it anywhere with you, as I’ve come to find out.

Now when I started this post I knew it wasn’t going to be long, the game is waaay to simple to talk about, it’s the kind you have to play to understand. So go do that, go play Magnetica, go on, why are you still here? Mind you, try to pry your self away from it occasionally to read the blog. X3

Until next time.

P.S. Ha and I got a new lappy toppy so updates will be more regular from now on. yay. X3

Taiko no Tatsujin: Can it steal back my gaming heart?

Thursday, December 11th, 2008
Taiko no Tatsujin

Taiko no Tatsujin

As some may know I ditched the DS for a little while to focus on my PSP games, but it’s possible that a DS game has dragged me back. My friends, that DS game is Taiko no Tatsujin. If you can get your hands on it, I’d recommend you giving it a try.

For those who don’t know, it’s basically a cute game based on the art of Japanese drumming. It has a very Rhythm Tengoku-esque feel to it with the player merely tapping the DS screen along to the rhythm, the difference being that where you tap on the screen does have some significance in this game. Allow me to explain.

The view you get on the touch screen is that of a big round drum, the idea is that you can hit he drum in two places: The main middley area, or the side/outside of the drum, in fact the game comes with two drumstick like styluses for ease of play. X3 The fact there are only two real ‘notes’, shall we say, can lead one to believe that it would be an easy game, and it is, kind of, but don’t be deceived, it can get pretty hard! D: The thing that complicates the matter is that you can get either regular notes or large ones. The Large notes require you to be a bit more accurate with your taps, i.e. hitting the drum in the very middle, or directly on the side rather than further afield as you can for smaller notes. This means that you actually have to watch both screens while playing, unlike Rhythm Tengoku which you can literally play with your eyes closed.

Overall I think it’s a good game. The music is pretty old but lovely because some of it was quite familiar to me, but of course others may not have the same experience. It has nice stuff like being able to dress up your little drumming pal too which I thought was actually pretty awesome. X3 If I had to choose between Taiko no Tatsujin and Rhythm Tengoku gold, I’d choose the latter in an instant, but if money is no object, by all means get TnT too, (then again if money is no object you may as well get the arcade version). =3

So can it reclaim my heart as one only for the DS? Not quite, but it definitely can’t be ignored.